About me

Gabriele Siculiana is interested in 3d modeling, 3d animation, motion design, web design and illustration. To this must be added a growing interest in character design.

He likes minimalism but his works are not minimalists. Tends to reduce everything to the essentials seeking clean forms and well-defined.


For him, the animation should be dynamic and eye-catching, there must be rhythm and progression but should be free of unnecessary movements.

When designing he always seeks a dynamic and efficient workflow.



He was born in 1984 in Albano Laziale, a small town, near Rome, in a wider area knowed as Castelli Romani. His passion for the martial arts have contributed to form not only his character but also his design and animation style.

His passion for the 3d rise at fourteen when he accidentally discovers UnrealEd, the level editor of the video game Unreal, and at the same time he became interested in web design.

Gabriele, graduated from High School, attends Industrial Design address Visual Communication, Multimedia and Interactive at the Architecture Faculty Ludovico Quaroni in Rome obtaining first degree in 2009.


He worked at RSO s.p.a. as graphic designer. Here he works on layouts, motion graphics, 3d modeling, 3d animation, 3d rendering and web scripting.

He moved to Urbino and attends Visual Design at Academy of Fine Arts where he tried his creativity in all directions; from 3d to type design, from web design to illustration and more.
He graduates with the 3d character design project Ramstel in 2013.



Autodesk Maya 2013, Autodesk Mudbox 2013, Autodesk Sketchbook Designer, Adobe CS6 (After Effects, Dreamweaver, Photoshop, Illustrator, Flash, Indesign, Premiere Pro, Soundbooth, Fireworks, Encore), Audacity, Fontlab studio.

Old skills

Maxon Cinema 4D r11, ThinkDesign, Rhinoceros, Autodesk Autocad 2009, Caligari TrueSpace, Newtek Lightwave.